Sunday 11 March 2012

Zimmer-it Up

It's always important to document the heroic failures as well as the successes so this week we'll take a look at an experiment I conducted with applying Zimmerit on 1:100 models.

Firstly, what is Zimmerit?  It's an anti-magnetic mine paste that was applied to German tanks.  If you've ever seen a German tank that looks like its got a bad case of cellulite, then that is Zimmerit.  Here's a close-up photo I took of a JagdPanther at the Imperial War Museum, London that features it.
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Nothing a bit of moisturiser wouldn't solve.

The paste is not anti-magnetic, it is just non-magnetic.  It provides sufficient stand-off that a hand deployed panzer-knacker magnetic mine can't find purchase and will fall off.  Based on this, the Geramns decided to apply it to all of their front-line tanks from the end of 1943.  There was just one problem...  Only the Germans used magnetic mines.

The Germans had, once again, made a massive assumption that everyone else would follow suite (like heavy tanks).  Sadly the opposition's thought process went more or less like this:

  • USA - Why'd I want to throw the mine when I can launch it on a rocket?
  • Britain - Why'd I want to use a magnet when I can use glu-OH LORD!  IT'S STUCK TO MY LEG!
  • Russia - Why'd I want to use a mine when I can send wave after wave of my own men to use up their ammo?

Also, Dog Mines
Combined with a rumour that it caused tanks to catch fire (later disproved) it disappears off German armour production lines in September 1944.  More info can be found here.

Now, the Plastic Soldier Company have been producing some fantastic plastic kits of late, but all the German kit is 'sans Zimmerit'.  That's fine for stuff pre December '43 or post September '44 but, for the admittedly quiet  bit in between, the models are technically incorrect.

So what's a boy working on an early 1944 army to do?  There's two obvious choices here:
  1. Ignore it.  At 1:100 the Zimmerit is barely visible beyond a slight surface patterning and a softening of the edges.
  2. Try and sculpt it on.
I'll admit that Number 1 was the most tempting, given I still haven't started painting the StuG, but the PSC kit did leave me with a load of spare StuG F8 hulls to experiment on so I thought I'd give it a go before entirely rejecting it.

Looking at the patterns of Zimmerit used, I decided that the columns of horizontal lines (pattern 1 here) would be the easiest to replicate (although the waffle scheme - no.6 - was pretty common on StuGs and does look cool).  I also decided to try three methods of replicating it:
  1. Paint on green stuff, sculpt lines as soon as applied
  2. Paint on green stuff, sculpt lines as soon as the green stuff darkens and dries
  3. Paint on green stuff, leave overnight, then sculpt in lines the next day.
Here's the sculpting tool I used.  The important thing is to get something with a decent, broad-ish point on it.
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Also, kind of looks like a xenomorpth tail
Approach 1 - Wet Sculpt
I used a standard GW paint brush to apply some liquid breen stuff evenly over the armour plate.  It's important to get the thickness right.  The yellow plastic underneath should not be showing through.
I applied the green stuff to one location then used the sculpting tool to sculpt the lines in.  If I was doing a whole tank I'd then proceed to do the next location, and so on, always sclupting the green stuff as soon as its applied and not letting it dry.  As it was, I only did the one panel to assess the look.
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Approach 1 - Sculpted straight after application
To better show the panel off, I then painted it Vallejo "Middlestone", followed by a 50:50 Brown and Black shade followed by a "Buff" drybrush
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Approach 1 - allowed to dry and painted
Approach 2 - Short Dry Sculpt
I used the GW paint brush to apply liquid green stuff on all panels.  I should not that the real zimmerit wasn't applied all over a tank (this large scale photo-etch kit shows where it should be), I just wanted plenty of area to experiment with.
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Very reminiscent of my early "Space Crusade" era work.  Thick, blotchy and un-even.
I then waited for the green stuff to change to a darker shade of green all over (about 30 minutes).  At this point I then set to work with the sculpting tool.  One thing I noticed was that if I got the lines too close together, it tended to rip the green stuff off which may be useful as a technique for doing battle damaged zimmerit.
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Approach 2 - Green stuff applied all over and allowed to dry sufficient for colour to darken
Here's what it looks like after painting
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Approach 2 - Painted
Approach 3 - Long Dry Sculpt
The liquid green stuff was painted on at the same time as Approach 2 but left overnight.  The next morning I used the sculpting tool to sculpt in the lines.  I found that it was a lot harder to get a decent line as the tool tended to stick in the solid green stuff.  Teraing seemed to be minimesd though.

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Approach 3 - Allowed to dry overnight before working
Here it is painted.
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Approach 3 - Painted 
Conclusions
I'd have to say that Approach 2 works the best based on the painted results.  It's also probably the faster approach to use too.  Approach 1 is too slow to do and far too subtle.  The texture does not come through the paint.  Approach 3 was equally underwhelming and difficult to work.

I painted up the Approach 2 example fully (or at least the modded area) to get a better look at the end result.
P1020083
As mentioned - Zimmerit wouldn't be on track skirts and lower hull top surface as I depicted here.  So don't copy it!

But, I'm still not convinced the end effect is worth it.  The result is far too subtle and really just merges into the paint scheme.  I'll probably stick to non-Zimmerit on the StuG battery but it does seem possible to apply  it if it really bugs you.

I'd appreciate some feedback on this.  Which do you think works better?  Is it worth doing at all?  Feel free to leave a comment below.